#ifndef _EngineUIMovieFrame_h_
#define _EngineUIMovieFrame_h_

#include "BlazeEngineConfig.h"

#include "BlazeEngineUIFrame.h"

class _BlazeExports BeUIMovieFrame : public BeUIFrame
{
public:
	BeUIMovieFrame(const char* pcName);
	virtual ~BeUIMovieFrame();

	static void Install(lua_State* pLua);
	static void Uninstall();

protected:

	static int Lua_StartMovie(lua_State* pLua);
	static int Lua_StopMovie(lua_State* pLua);
	static int Lua_EnableSubtitles(lua_State* pLua);
};


#endif
